Jobs

Game development requires a diverse group of talent in order to produce the best possible experience for our customers. GameBrains has always built our games in-house and to do so has always employed people that embody a wide range of skills. We’re not always looking for every position, but you can look below at the types of positions there are in game development. If you see the position listed below as a tab at the top of this page, then that means we’re hiring for that particular position.

You can then visit the page for that position and see if it’s something you’d like to apply for.

Art Director

Sets and ensures the overall style of the game. Must have excellent illustration skills.

Concept Artist

Creates concepts for modelers to render to 3D. Must have strong illustration skills.

UI Designer

Creates all Graphical User Interface for the game. Must have strong user interface design skills.

Storyboard Artist

Creates storyboards for cinematics artist. Must have strong illustration and composition skills.

Lead Game Artist

Leads a team of artists to create all the graphics in a game. Must have shipped at least 1 title.

Character Modeler

Creates in-game characters in 3D based on 2D concepts. Must have strong portfolio.

Environment Modeler

Creates in-game environments in 3D based on 2D concepts. Must have strong portfolio.

Prop Modeler

Creates in-game props in 3D based on 2D concepts. Must have strong portfolio.

3D Animator

Rigs and animates characters in the game. Must have background in animation.

Effects Specialist

Creates in-game 3D and 2D visual effects. Must have a background in visual effects.

Cinematics Artist

Creates all in-game and out of game cinematics. Must have background in production.

Lead Game Designer

Defines gameplay and leads the design team. Must have thorough understanding of video games.

Game Designer

Creates detailed game design and guides implementation. Exceptional communication skills.

Tool Programmer

Designs and develops game development tools on Windows. Must have .Net development experience.

Lead Game Programmer

Leads a team of game programmers to realize game design. Background in software development.

Game Programmer

Implements game design through game code. Must have software development experience.

Lead Engine Programmer

Leads a team of engine programmers to develop engine modules. C/C++ development experience.

Engine Programmer

Develop engine modules to support game programmers. C/C++ development experience.

Musician

Creates, produces, and prepares musical content for games. Background in music or audio production.

Sound Designer

Creates and embeds sound assets for games. Must have sound design/audio production experience.

Producer

Manages production and ensures high-quality on-time delivery. Meticulous and highly adaptive.

Associate producer

Assists the producers and directors. Strong documentation and communication skills.

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